18GL

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18GL
18GL as published by Deep Thought Games
Players 2–6
Age range 12+
Setup time 10 minutes
Playing time 4-6 hours
Rules complexity Medium
Strategy depth Medium
Random chance None
Skills required Strategy

18GL is a railroad operations and share trading board game in the 18XX series, published by Deep Thought Games, LLC in 2006. The game was designed by Gary Mroczka and is set in the Great Lakes area, United States. It uses basically the same rules as David G.D. Hecht's 1826 (specifically, H-trains, loans, trainless companies get merged into a government railroad) except that there are no destinations, there is only one merger, and instead of TGV trains there are Diesel trains. The map is quite different, and the private companies have the effect of altering how the map develops depending on the combinations of private companies and corporations particular players get.

[edit] Railroad Companies Represented

[edit] External links